
His ragdoll is something that had to be implemented in final, not this paper doll stuff. If you can remember, there was one zombie in third level of alpha which was RagDolled.

You can have zombies which not desepear after killing, but ragdoll after they are killed is so bad that I have a feeling that I've killed a paper doll, not bloody hungry zombie big head zombie. You kill tons of demons and zombies, and then you only get empty rooms without any proof of hard core actions. Most of all, I hate desepearing enemies in final. I always remember the famous "BathRoom Scene" and I just can't understand why it was taken out from final cut. Don't tell me that there are Trent Reznor Sounds for download, cause I downloaded it, and it was great, but far from what it could be in final.Īnother thing is that cutscenes were also much more memorable and unique. Then, in the middle of development, he quits and then we got stupid "pot" sounds and stuff.

Trent Reznor's sounds of weapons and enemies were so great, that game from this point of view was more than best of all FPS's. Machinegun, there was a lot of smoke from it. If you can remember, there were 3 levels in leaked alpha, and there was something that's so good and original that I don't see and feel in final version of game.įor exemple, when you shot from pistol, shotgun or I saw there's a Doom 3 article here, and I just wanted to check if anyone exept me like Doom 3 alpha more than final?

I'm new on this forum, and I registered just for one purpose.
